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Dungeons are in-game instances that, in most cases, needs to be cleared by the player in order to progress in the overall story of the game. Dungeons have lots of enemies, chests, bosses, and —sometimes— mini-bosses.

Dungeons are the main places where loot such as gold, materials, experience, dyes, and gear are obtained and the amount / drop chances of these items increases when playing in Dread mode. The difficulty of dungeons in both modes varies depending on the player / dungeon's level.

Wolf's End[]


Black Rose Mire[]


Felbridge[]


Cemetery Hill[]


Stormshard Mountains[]


Emerald Glades[]


Castle Hocke[]


Shazari Desert[]

Valhaven[]



Trivia[]

  • The storyline and dungeons in both realms (the Normal World and the Dread World) are generally the same. The Dreadfold or Dread world is the more rewarding dimension in the game, a much harder version of the normal world, you'll find yourself facing against stronger monsters and tougher dungeons. It's the only place where you can get legendary gears and dyes from monsters.
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